DICE is aware of balance issues found in the Walker Assault game mode in Star Wars Battlefront's open beta, and are working to fix it, a number of staffers have confirmed.
One comment point of feedback regarding the beta was that players on the Rebel Alliance side of the Walker Assault on Hoth game mode seemed to be at a disadvantage.
"I have never won a match as a rebel. Does this mean I suck?" one player asked EA community manager Matthew Everett on Twitter, to which he responded, "Nope! Its a balancing issue within the Beta."
@Focalin Nope! Its a balancing issue within the Beta.— Sledgehammer70 (@sledgehammer70) October 13, 2015
"Asymmetric modes are tricky and risky but potentially awesome, that's why we want beta test help," the game's lead multiplayer designer Dennis Brännvall said in response to another tweet. "It's too tough [for the Rebel Alliance]. We'll make changes based on the feedback and data."
@KulpritGaming asymmetric modes are tricky and risky but potentially awesome , that's why we want beta test help.— Dennis Brännvall (@DICE_FireWall) October 9, 2015
@yeye97BF4 yeah it's too tough. We'll make changes based on the feedback and data— Dennis Brännvall (@DICE_FireWall) October 9, 2015
Star Wars Battlefront's beta opened on Friday morning, and ran until yesterday. Over the course of those six days, more than nine million people took part, making it the biggest beta in EA's history.
The game itself comes out on November 17 for Xbox One, PlayStation 4, and PC.