Horizon Zero Dawn Gets Bug-fixing Patch

Horizon Zero Dawn Gets Bug-fixing Patch

Guerrilla have patched their open-world action game Horizon Zero Dawn. The update targets progression and technical bugs, which you can read about in detail below (via the PlayStation Forum).

The list below may contain story spoilers.

Main Quests

  • Fixed an issue in “The Proving” where one of the attackers would fall down the slope.
  • Fixed an issue in “The Womb of the Mountain” where the spear would not be in Aloy’s inventory if players opened a treasure box with a DLC item before retrieving Aloy’s weapons. Note: Players who have already encountered the issue will need to reload from a game saved prior to this quest.
  • Fixed an issue in “A Seeker at the Gates” where players would be able to enter the gates of Mother’s Watch when fast-traveling to this location.
  • Fixed an issue in “A Seeker at the Gates” where the quest objective would not update from “Go to the Carja Border Fort” to “Kill the corrupted machines”.
  • Fixed an issue in “A Seeker at the Gates” where players could not progress through the Carja Fort.
  • Fixed an issue in “The City of the Sun” where Erend wouldn’t spawn after the dialogue with him ended if players rushed past the civilians on the bridge.
  • Fixed an issue in “The Sun Shall Fall” where players couldn’t return to Dervahl if they fast-traveled during the objective “Talk to Dervahl”.
  • Fixed an issue in “The Grave Hoard” where skipping the conversation with Sylens at the end of the quest and immediately restarting would prevent “To Curse the Darkness” from starting.
  • Fixed an issue in “Deep Secrets of the Earth” where players couldn’t enter the bunker if they fast-traveled away from the objective after they had interacted with the bunker.
  • Fixed an issue in “The Terror of the Sun” where Aloy would respawn in an empty arena after being killed by the Behemoth. Note: Players who have already encountered the issue will need to go to Sunfall, at which point they will be teleported back into the arena to continue the quest.

Side Quests and Activities

  • Fixed an issue in “Hunter’s Blind” where the objective would not update after talking to Talanah.
  • Fixed an issue in “Hunter’s Blind” where players could kills the Glinthawks before the actual objective was triggered.
  • Fixed an issue in “The Foreign Lands” where players could already deliver the bow to Lakhir before being instructed to do so.
  • Fixed an issue in “Fatal Inheritance” where the objective would fail to update after disabling the lure device and speaking with Ranaman during the quest.
  • Fixed an issue in “Blood on Stone” where the Rockbreaker would not surface correctly if players fast-traveled from and to the quest area just before the start of the sequence.
  • Fixed an issue in “Death from the Skies” where the Stormbird objective would remain active after deactivating the lures and fast-traveling from and to the quest area.
  • Fixed an issue in “Redmaw” where Redmaw would be alive again if players left the quest area during the objective “Talk to Ahsis”.
  • Fixed an issue in “Redmaw” where the marker for the objective “Talk to Ahsis” would be invisible outside of the quest area.

Game Systems

  • Fixed an issue where exploration music would drop out after a long period of play.
  • Fixed an issue where Aloy could become ‘stuck’ in her sliding animation.
  • Fixed miscellaneous issues to improve the overall play experience.

It appears however that the latest patch has introduced a new UI bug, which shows the stats on all outfits as being doubled. This is only visual, and isn’t reflected in-game.

Source: GameSpot


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Comments Comments (11)

Posted by Nick2016NZ
On Wednesday 15 Mar 2017 9:44 AM
Never encountered any of these, in fact, I never encountered a single bug or glitch at all. It's actually the most polished open world game I've ever played. Yes yes, I love Horizon, I know lol
Posted by MonkeyMan
On Wednesday 15 Mar 2017 9:56 AM
Seems like a lot of issues on that list, although they all seem to occur if they player does something weird/unexpected so not really too concerning in my view
Posted by drunk_monk
On Wednesday 15 Mar 2017 10:12 AM
Its good their patches are for very specific things in very specific situations. I didn't hit any of em.

Too bad about the new but though :P
Posted by SpawnSeekSlay
On Wednesday 15 Mar 2017 10:23 AM
Damn thats a super patch. Never read about really any issues so they must have been to an absolute minority of gamers, still great they take notice of even the small things and get to testing and patching quickly. Quality Dev!
Posted by ericaf95
On Wednesday 15 Mar 2017 10:34 AM
I haven't come across any of these, but I hope they fix the headshot statistics soon
Posted by CoffeeAddict
On Wednesday 15 Mar 2017 11:02 AM
Only glitch I had was falling into one of the mountains whilst attempting to get one of the metal flower collectables. Could warp out with no difficulty and just had to approach the mountain a different way.
Posted by Paorio
On Wednesday 15 Mar 2017 4:34 PM
This game is solid, I haven't had any problems which is weird considering the scale a beauty of it all
Posted by ptys
On Wednesday 15 Mar 2017 6:30 PM
Cool, one benefit of waiting.
Posted by hitokirix
On Wednesday 15 Mar 2017 10:40 PM
Kinda makes me glad i'm playing zelda atm although its nice to hear there's no major game breaking bugs in this game hopefully this means devs/publishers are getting the message do more QA and fix major bugs before release
Posted by G0ld1l0ckz
On Thursday 16 Mar 2017 6:28 PM
I hope they patch it so you can run spotify over it.... i like having my own music to jam to
Posted by kiwibadboy
On Thursday 16 Mar 2017 6:55 PM
Hardly any game is released in perfect condition nowadays, but that doesn't stop me from wanting to get my hands on this gem